November 2026
•SPECIAL 2026 ELECTION EDITION•
Annual Meeting this month! SPACE will elect members to the officer positions of president, vice president, secretary and treasurer, and hopefully find members to commit to the volunteer positions of Membership Chairman, Newsletter Editor, DOM Librarian, Discord Operator, and Webmaster for the next year as well. All positions are officially for one year, but very renewable! Please consider if you can commit to helping to keep this club the best it can be for another year! Last month I ended up doing something I had never done before. I made a huge road trip out of attending the Portland Retro Gaming Expo (PRGE)! What a huge event it was. I don’t see any official numbers, but it sounds like they were expecting more than 30,000 people. So, yeah, it felt that big! I was there for the full experience, Fri-Sunday. What was there? Highlights for me included a huge number of free-play coin and pinball games, as well as home consoles, a giant vendors area for shoppers and sellers and traders, and panel presentations going on most of the time. Some of my favorite speakers were Nolan Bushnell, Joe Decuir, and David Crane. FunnyI went to a session of the creation of the original Xbox, that is already considered retro! I noticed there was far less gray hair in that session than in other sessions I attended. I watched the finals of the big Tetris tournament, that was considerably more exciting than I might have expected. Finally, today’s Atari had a huge booth at the show, and after so many years of reading about companies introducing new products at trade shows I was finally there for one in person: Atari was introducing THE 800XL at their booth. To ship in a few months. The official press release should be appearing in this newsletter. What do you make of it? Thanks, keep using that Atari, and come to your next SPACE Annual Meeting: Friday, November 13, 2026.
We had four SPACE members present and one on Discord for five members taking part in the October meeting. Another great DOM from Glen took up about an hour of our time allotted to us, so the meeting flew by. Just remember we have our elections next month, and we have to figure what we want to do for our December Xmas party. I was thinking Raising Cane’s chicken strips with potato salad and chips. I would like to get their French fries, if they would stay warm. I have ordered them before and brought them home, and found they stayed very hot along with the chicken. We can discuss this at the November SPACE meeting. Our treasury began with a balance of $725.74 at the end of October, and with one membership renewal for $15.00 and five DOMs sold for another $15.00, we added $30.00 to our balance and now have a new balance of $749.74. So we are in good financial shape going into the last month of 2026. Our next meeting is Friday, the 13th of November. I need to learn more about the Atari Falcon news. I just read that the Falcon was only promoted for a very short period of time and now they are porting over a Capcom game for the system. This is fantastic news and I am hoping that I hear more about this at the November SPACE meeting. I don’t know where you guys get all your information, but I sure am grateful that you put the info out there for our members. In cleaning out a room at home I came across my Mega STE, which I haven’t touched in years and because it is still buried under a bunch of Xmas, Halloween and other special day paraphernalia It may be a lot longer before I get it out again. I always have my 130XE and my 1040 STE to keep me busy. Don’t forget we have elections next month, and I need your ideas for the December SPACE Xmas party. So, I will see you all on November the 13th. TRIVIA TIME! The United States is the third most populated country in the world at almost 336 million people.
HELLO WORLD! Well, here we are with the Secretary’s Report, covering the month of October. So, we have the Meeting Minutes for last month to cover. Let’s get started with that! MEETING COMMENCES: Last month’s Meeting Minutes commenced on Friday, October 9, 2026, at 7:24 PM CDT. There were actually seven members present (three virtual and four physical). MEMBERSHIP COUNT: There are nine paid-up members in the SPACE membership roster. I will renew my membership by the November SPACE Meeting being I was due in October. WEBSITE REPORT: It is assumed the SPACE Website is working within normal parameters. DOM REPORT: Glen delivered another great DOM in October. More on the DOM will be covered in the Atari 8-bit DOM Review. OLD/NEW BUSINESS: Atari is releasing an 800XL computer remake in April of 2027. We discussed the idea of it and wondered how it could be compatible with other older Atari accessories. Go to https://atari.com/ for more information and pre-ordering. Also, the Re-Falcon 030 computer was discussed and a progress video was shown concerning it. It has been shown in retro computer shows across the country, and is a reproduction of the original Falcon 030 computer with improvements You can read more about it at https://re-falcon.com/ for more information about this project. MEETING ADJOURNS: The October SPACE Meeting adjourned at 7:45 PM CDT. Total time for the main Meeting was twenty-one minutes. Total fellowship time was one hour and forty-five minutes.. Well, this concludes the Secretary’s Report for now. I will be back with yet another Secretary’s Report next month, covering the Election minutes. Until then, see you later fellow SPACE Members, and thanks for reading! In the words of the late, great Stan Lee... EXCELSIOR!
•TABLE OF CONTENTS• Page One: The President’s Corner Treasurer’s Report Secretary’s Report Page Two: Atari 8-bit DOM Review Page Six: SPACE Bylaws
Graphics: Animation: Music/Sound FX:
6 10 8
TOTAL SCORE:
24/30 (80%)
Next, we have the file Billie by Ivo Van Poorten. This is a 262-byte file, and it looks impressive. It shows endless geometrical patterns on the screen. It’s pretty cool. I like the way it generates random patterns. It also changes colors and has music. Really spiffy stuff. I quite enjoyed it. It looks powerful and the picture just pops right out there. The colors are amazing and it looks great. It has great music as well. Thanks to Emkay, Gaspar, Seban and Shanti for making this possible. I know it will draw a lot of attention.
Page Seven: Atari Press Release Page Nine: SPACE Crossword Puzzle
Here’s my score. SCORE:
Welcome Back! We are going to review the October 2026 DOM in this Atari 8-bit DOM Review, and it has a lot of cool stuff in it. It has games, demos and lots of cool music and pics! So, we’ll get started with the Review! Let’s go! October 2026 DOM, Side A: The first file to review on this DOM is called Wakeup Atari. It is a 191-byte file. All it shows is animated graphics with a few musical sound effects. It looks like a computer system crash to me, but that is the way it is constructed.
As you can see in the picture, it constantly generates triangular patterns. Like I said, it changes color and generates patterns at random. It looks like a framework of lines put together to make the shapes stand out. I applaud the effort here. Let’s see what the scores say about it. SCORE: Graphics; Animation: Music/Sound FX:
9 9 9
TOTAL SCORE:
27/30 (90%)
Here in the next file, we have a demo advertising the upcoming A8 version of The Great Giana Sisters. It is a Super Mario-type of game. But, instead of plumbers, it has two sisters. This demo is called Giana’s First Steps, and it looks impressive. The text screen at the beginning of the demo doesn’t look like much, but wait until the splash screen loads. It will blow you away. It shows the Giana Sisters jumping out at you on the screen. It knocks it out of the park. It has fluid animation, vivid colors and a weird sound. I don’t know what to make of it, except for my previous comment about it looking like a computer crash. It could be an alarm, too. Not sure. Anyway, not much is really going on here. To me, it looks like a simple graphics and sound demo that actually is interesting because it is so tightly coded. I wish it were more, though. Here’s my final scores on this. SCORE:
Graphics: Animation: Music/Sound FX:
10 10 10
TOTAL SCORE:
30/30 (100% perfect score)
Programmers Adam, Bocianu, Odyniec and ZoltarX have created a new game called 3,14Ranhas, which is the next file on here. It has a nice title splash screen and it’s a cool-looking game. In the game, you have to get the fish while avoiding the electric eels before time runs out. You have a certain quota of fish you need to catch. If you meet the quota before time runs out, you will advance to the next level in the game. This game is impressive and has great graphics and sound. The animation looks swell, too. Overall, it’s well programmed and it can be very challenging.
The splash screen at the beginning of the game looks well rendered and I am impressed. The game play is very good and I enjoyed playing it. This is a fine example of good programming and great game design. This programming team did well. So, here is my take on it. SCORE: Graphics: Gameplay: Animation: Music/Sound FX:
10 10 10 10
TOTAL SCORE:
40/40 (100% perfect score)
Next in line is another game called Cosmic Sanitation Chief, by Gimmee99 and Claude (I believe Claude refers to artificial intelligence). Again, it is a neat little game. You have to shoot at derelict space ships and asteroids and clear them from the sky. You have a work shift showing the days of the week. Each level is a day in the week. You have to clear as much junk from space as you can each day, and there is a time limit. That is the premise.
TOTAL SCORE:
33/40 (83%)
We also have two music tracks on Side A. The first is called Illogic Circuit, by PG. It sounds cool with a lot of action in it and sounds kind of serious with the tone. It has a moderate tempo to it and it is well rendered. It sounds like something you would find in a game some action game. Nevertheless, it’s very good and well composed. Nice work. TOTAL SCORE:
10/10 (100% perfect score)
LisU composed the next music track, called Antajtled. It is a little more peppy with an upbeat sound to it with a faster tempo. Again, it could be a nice track for a game with a lot going on. It’s pretty good and I enjoyed listening to it. TOTAL SCORE:
8/10 (80%)
The last two files on Side A are pictures, both by Maciej Hauke. The first file is called Spy Vs. Spy 4 Wild. It shows a simulated game screen of the infamous pair of spies from MAD Magazine, who are both out to destroy each other.
Actually, it’s really well done. The graphics could be better, but it works for me. The gameplay is pretty straight-forward and I like it. This is actually a nice filler game for someone’s collection.
It could be a little bit better, but this rendering still knocks it out of the park. It’s a nice piece of work. Anyway, here’s the score. TOTAL SCORE:
9/10 (90%)
Well, that’s it for Side A. So, let’s see Side B for more stuff on this disk. Here we go! Side B: The first file on Side B of this DOM is a 262-byte sound demonstration file by F#READY called Flexus. It’s all music with no graphics or interactivity. It just makes noise, but it is interesting in that respect. Let’s just say it’s different. It sounds different, almost weird. It’s just a cacophony of different types of sounds. But, it sounds pretty good for being so small. It isn’t too bad. Here is my take on this file. TOTAL SCORE:
Actually, it looks the way I would expect it to look like as a Spy Vs. Spy game. The graphics are quite colorful and full of detail. It’s set up like the rest of the other Spy Vs. Spy games. It looks quite dazzling. It’s a very nice job. Here’s my take on it. TOTAL SCORE:
9/10 (90%)
8/10 (80%)
The next file, also 262 bytes, is called Biologie by Ivo Van Poorten. It shows certain patterns on the screen that almost resemble fractals. There is some simple music to it and animated graphics. I think it’s supposed to represent cell growth. That’s what it looks like to me, anyway. It has some interesting patterns and it looks pretty good. The music for 262 bytes isn’t that bad either. It all comes together very nicely.
Now, here’s the next picture and the last file for Side A of the October DOM. It’s called Prehistoric Escape and it shows an ape-like creature, obviously one of our hominid ancestors, trying to escape from a flock of pteranodons hunting him down.
So, let’s see how this game fares with the score.
Also, it’s a bit graphic because it shows his head busted open, exposing his brain. Not too over the top, but some graphic stuff in it. Nevertheless, it still looks good. No gore, so it’s OK. I like it.
SCORE: Graphics Gameplay: Animation: Music/Sound FX:
8 8 10 7
Let me score this file now. SCORE: Graphics:
10
Animation: Music/Sound FX:
10 10
TOTAL SCORE:
30/30 (100% perfect score)
The next file is a tribute to Star Wars by Karolj Nadj. It is called may4bwu, or May the 4th Be With You. It celebrates Star Wars Day. It has a detailed and digitized picture of Carrie Fisher as Princess Leia in black and white. The music is great, too.
Although, it looks simple, the gameplay is excellent. It reminds me of classic arcade games in the 1980s, like Venture and Make Trax to name two. Actually, it’s really fun. It really is a good effort to have a good game title on the A8. So, let me score this and show you what I think of it. SCORE: Graphics: Gameplay: Animation: Music/Sound FX:
8 10 7 7
TOTAL SCORE:
32/40 (80%)
The next file is another simple yet challenging game called Delete Me. It was programmed by Jakub Debski. It is like the Atari 2600 game Surround, but has letters forming a snake-like critter. You have to collect things on the screen and shoot the snake. Overall, this is an impressive file. It is actually very high quality. I applaud the effort toward making this file. Very, very good work and nice detail. So, here’s my take on this. SCORE: Graphics: Music/Sound FX:
10 10
TOTAL SCORE:
20/20 (100% perfect score)
Venerated programmer Inufuto shines again with his latest title for the A8, called Sword Work. You go through collecting weapons and treasures while fighting skeletons in a maze-like dungeon.
The snake is formed by the letters spelling DELETE ME, and you have to shoot the letters in the snake and collect the blue things on the screen before the snake gets to them. If you shoot the letter in the snake, they disappear. However, they can reappear if they get the blue things you have to stop the snake from collecting.
Let’s see how this scores. SCORE: Graphics: Gameplay: Animation: Music/Sound FX:
6 8 7 7
TOTAL SCORE:
28/40 (70%)
The next two files are music tracks. The first track is called Salut GemTos, composed by Buddy. It sounds like a dance tune with a lot of weird effects in it. It has a steady tempo. It’s interesting. TOTAL SCORE:
9/10 (90%)
The next track is called Pokey Dance Music Part 2, again by Buddy. It is another dance tune. It is much faster than the other track in tempo. Again, pretty nice! TOTAL SCORE:
9/10 (90%)
Maciej Hauke has created another picture called AI Compo. It shows two AI characters in with a cheering crowd playing River Raid on the TV screen. It’s pretty colorful and detailed. It’s pretty good.
One more thing, you must not touch the snake too many times or the game is over. So, that is the gist of playing this game. It is simple, but fun. Personally, I think it could look better. The graphics are mostly text characters. I think it needs to look more attractive. But, overall, I am happy with the difficulty of the game. It’s quite challenging. Let’s see what the score is for this pic. TOTAL SCORE:
9/10 (90%)
The final file is called Lick, a pic by Piotr Kosmala. It shows a frog on a lily pad sticking out its tongue.
Very nicely rendered, with nice colors and detail. Love it! The frog looks cool and confused. It looks like 3D CG effects. Let me score this pic. Very nice! TOTAL SCORE:
10/10 (100% perfect score)
Well, this concludes the Atari 8-bit DOM Review. I will be back next month with yet another DOM Review. Until then Carpe Diem, fellow Atarians, and thanks for reading!
For Those Who Served…
Happy Veteran’s Day
BYLAWS FOR THE SAINT PAUL ATARI COMPUTER ENTHUSIASTS CLUB OF SAINT PAUL, MINNESOTA As amended by the membership, July 10, 2026 ARTICLE I NAME AND OBJECT Section 1. The name of the Club shall be the Saint Paul Atari Computer Enthusiasts, or SPACE. Section 2. The object of the Club shall be to bring those with a common interest in Atari computers together for the purpose of sharing hardware, software and information related to Atari. ARTICLE II MEMBERSHIP Section 1. The number of members of SPACE shall not be limited. Section 2. Any person or family interested in Atari computers shall be eligible for membership upon payment of the annual dues for the first year. Section 3. The annual dues shall be $15.00, payable on the anniversary month of the member’s joining date. Section 4. Unused portions of dues are not refundable. Section 5. Any member found to be in violation of the rules or spirit of the club may be expelled by a majority vote of the Executive Board. Section 6. The Membership Chairman shall be responsible for collecting membership dues and managing the current membership list. ARTICLE III MEETINGS Section 1. SPACE meetings shall be held on the second Friday of each month, unless otherwise directed by the Executive Board.
retary shall preside. If the first three are all absent, the Treasurer shall preside. ARTICLE IV TREASURY Section 1. An accounting for all incomes and charges to the SPACE balance sheet shall be published in the newsletter each month. Section 2. Prior approval by the Executive Board is required if the club is to incur any expense. Section 3. The Treasurer shall be responsible for the duties of managing the club’s monetary assets. ARTICLE V NEWSLETTER Section 1. The club shall publish the SPACE Newsletter on a monthly basis. Section 2. All currently paid club members shall receive a copy of the Newsletter each month. Section 3. Newsletters shall also be sent free of charge each month to other Atari clubs which are able to return the favor. Section 4. The Newsletter Editor shall be responsible for the duties of collecting articles from the membership, publishing, and distributing the Newsletter. ARTICLE VI DISK OF THE MONTH Section 1. A new SPACE Disk Of the Month (DOM), readable by a standard Atari 1050 disk drive, shall be produced on a monthly basis. This is for the purpose of raising funds for the club. Section 2. DOMs shall include shareware, freeware, or public domain software or other files for the Atari. DOMs shall not include pirated commercial software. Section 3. The price of the DOM shall be $3.00.
Section 2. Club business cannot be conducted without at least one Officer and one other member present.
Section 4. DOMs shall be available for sale at each club meeting, and may be sold to members and non-members.
Section 3. All club meetings shall be open meetings.
Section 5. Other clubs may trade DOMs with SPACE on a one-for-one basis.
Section 4. Minutes of each club meeting shall be recorded by the Secretary and published in the club newsletter.
Section 6. The DOM Librarian shall be responsible for the production and sales of the DOM.
Section 5. The Annual Meeting shall be held each November. At the Annual Meeting, Officers shall be elected and volunteers for other ongoing club duties shall be secured. Section 6. The President shall preside over club meetings. In the President’s absence, the VicePresident shall preside. In their absence, the Sec-
ARTICLE VII DISCORD Section 1. A Discord server supporting Atari computers shall be made available by the club. The Discord server provides an online forum for Atari discussions, and an optional communications medium for club matters.
Section 2. The Discord Operator shall be responsible for maintaining a friendly and welcoming environment on Discord. Illegal software or offensive language shall not be tolerated. ARTICLE VIII WEB SITE Section 1. The club shall maintain a home page on the World Wide Web. The site shall be primarily designed to attract new club members, and provide online access to club information. Section 2. The Webmaster shall be responsible for maintaining the web site, and keeping the information presented there current. ARTICLE IX OFFICERS AND EXECUTIVE BOARD Section 1. The Officers of the club shall be President, Vice-President, Secretary, and Treasurer, and shall be referred to collectively as the Executive Board. Section 2. The Executive Board shall collectively supervise the affairs of the club, shall be responsible for proper and orderly club operations, shall be responsible for upholding the rules of the bylaws, and shall at all times make decisions with the best interests of the membership in mind. Section 3. The officers shall be elected by a majority vote of those present, or by acclamation if only one person is running. The term shall be for one year, or until a successor is elected. The term of office shall begin at the close of the annual meeting at which the officer is elected. Section 4. The Executive Board shall actively seek volunteers to fill the following positions: Membership Chairman, Newsletter Editor, DOM Librarian, Discord Operator, and Webmaster. These volunteers shall be subject to the approval of the club membership. Section 5. The Executive Board shall also seek volunteers for other ongoing administrative duties, such as meeting location arrangements. Section 6. Officers shall be subject to a Recall Vote if a majority of the membership so decries. The Recall Vote shall not take place until it has been announced in the newsletter. Section 7. The rules contained in the current edition of “Robert’s Rules of Order” shall govern the club unless they are in conflict with the bylaws, in which case the bylaws shall take precedence. ARTICLE X AMENDMENT OF BYLAWS Section 1. A Quorum shall be defined as either a minimum of 50% of the entire membership, or 10, whichever is smaller. Section 2. Provided that a quorum is present, and
provided that the amendment proposal has been communicated to the entire membership in writing in advance, the Bylaws may be amended at any meeting by a two-thirds vote of the members present. Section 3. Voting shall be by consenting AYE or NAY if a two-thirds vote can be confirmed, or by a show of hands for a precise tally. Section 4. Proxy voting is not permitted for Bylaws amendment votes. ARTICLE XI CLUB DISSOLUTION Section 1. The club may elect to disband itself by a majority vote of the current membership, provided the proposal has been printed in at least one issue of the newsletter. Section 2. In such an event, the Executive Board members shall be responsible for the proper and orderly closing of accounts, arrangements, and all normally ongoing club activities.
for USD $219.99, GBP £199.99, EUR €219.99 and AUD $349.99, with shipping beginning on 23 April 2027. “The 800XL represents an important moment in Atari’s history, when home computers were becoming a gateway to gaming, programming and creativity,” said Matt Burnett, VP of Strategic Operations at Atari. “It gave an entire generation the opportunity to discover what they could do with a computer, while offering an incredible catalog of games and software. That combination is what makes the 800XL such an important part of Atari’s legacy, and working with Retro Games Ltd. and Plaion we are excited to bring back this modernized version.” First introduced in 1983, fans consider the 800XL the jewel in the crown of Atari’s line of personal computers. The unique, low-profile form factor housed a computer and cartridge slot within a full-sized keyboard.
Recent Atari News
With 64KB of memory, custom chips for advanced graphics and sound, and built in BASIC, the original 800XL epitomized Atari’s position at the intersection of personal computing and gaming. “The 800XL was one of those rare machines that really showed what an 8-bit home computer could be capable of,” said Stuart Chiplin, COO at Retro Games Ltd. “When recreating it, we wanted to capture not just how the original looked, but what made it such a compelling computer – the freedom it gave people to play, program and create. A lot of work has gone into making THE 800XL feel authentic while bringing the experience up to date for today’s players.”
Press Release 08/10/2026
25 Built-In Games
ATARI’S 800XL™ HOME COMPUTER RETURNS
With support for Atari 8-bit home computer software, THE 800XL gives players access to decades of classics. Players can instantly enjoy 25 built-in titles or load their own games and software from USB flash drives with cartridge, disk and cassette image support.
Section 3. Any remaining material assets of the club shall be distributed evenly among the membership, as best as this is possible. Historical club materials shall be preserved if possible. Section 4. When all outstanding charges are paid, the Treasurer shall distribute any remaining club funds evenly among the final group of club members.
Retro Games Ltd. brings back Atari’s best-selling 8-bit computer with mechanical keyboard, 25 built-in games, cartridge support and HDMI connectivity. Pre-Orders Available Today; Shipping 23 April 2027 Watch the trailer: https://www.youtube.com/watch?v=1gWrPhZ9cPU Oct. 8, 2026 – Atari today announced THE 800XL™– a faithful recreation of its best-selling 8-bit computer, bringing the iconic machine and its extensive collection of games and software to a new generation. Designed by Retro Games Ltd., renowned for authentic recreations of 1980s hardware, THE 800XL retains the look and feel of the original, including a full-sized mechanical keyboard, baked-in Atari BASIC, and a working cartridge slot, while adding features for modern displays and gaming setups. The hardware, manufactured and distributed by PLAION REPLAI, is available for pre-order now
final selection featuring exploration, strategy, space combat and arcade action. Of the 25 built-in titles, eight are licensed Atari first-party games and 17 are licensed third-party games. Two additional titles - Castle Crisis and Super Breakout® - are hidden on the game carousel and can be unlocked by connecting an analog controller. 8-Bit Support The original supported decades’ worth of games, applications and home-grown software development. With a working cartridge slot, and the ability to load and run programs via USB, THE 800XL supports software created for the Atari 400™, 800, XL and XE 8-bit computers, as well as games developed for the Atari 5200® console, giving users access to a vast library of gaming and computing history. Atari BASIC With Atari BASIC built in, the new 800XL allows a new generation to discover the simple thrill of writing their first program, while returning homebrew developers can pick up where they left off decades ago. Programs can be written, saved and loaded, making THE 800XL a computer to experiment with as much as a machine to play games on. Modern Connectivity •
THE 800XL adds modern quality of life improvements in a form factor for modern households, including:
•
HDMI for Modern Displays: HDMI output supports PAL (50Hz) and NTSC (60Hz) with authentic 4:3 and pixel-perfect display modes, plus optional CRT filters.
•
USB Connectivity: Four USB-A ports support additional controllers and USB storage devices, while power is supplied via the included USB-C cable.
•
Save and Rewind Gameplay: Save progress at any time using one of four save slots per game and rewind gameplay by up to 30 seconds, whether playing built-in games, sideloaded software or cartridges.
The 25 built-in games are: •
Airball™,Asteroids®,Basketball™,BattleZone™ and Berzerk™: Five classic arcade-inspired titles spanning action, shooting and sports.
•
BoulderDash®, Bristles, Capture the Flag, Centipede® and Crystal Castles®: A mix of arcade, puzzle and strategy classics.
•
Elektraglide, Encounter, Flip and Flop, Henry’s House and HoverBovver: A selection of driving, shooting and platforming games.
•
Lee, M.U.L.E., Millipede®, Miner2049er® and Missile Command®: More Atari 8-bit favorites featuring strategy, platforming and arcade action.
•
O’ Riley’s Mine, The Seven Cities of Gold, Star Raiders®II, Wavy Navy and Yoomp!™: A
Putting the “Joy” in Joystick Completing the package is a refined THECXSTICK, Retro Games’ modern recreation of Atari’s iconic joystick, designed to capture the feel of the original while adding extra versatility. The joystick features the classic fire button and seven integrated action and function buttons discreetly built into its classic design. The package also includes a USB-A to USB-C power cable, HDMI cable and a Quick Guide.
“There is something gloriously unapologetic about the Atari 800XL,” said Namer Merli, Senior Product Marketing Manager, PLAION REPLAI. Today our technology comes in black, white, silver and glass. “In 1983, apparently the future came in brown, cream and burnt orange ... and it looked fantastic. But what I love most about THE 800XL is that it captures an entire way of experiencing technology. Real keys, real cartridges, a proper joystick, BASIC programming, games, secrets and discovery.” Pre-order THE 800XL today on atari.com, plaionreplai.com and a wide range of retailers worldwide; shipping begins on 23 April 2027. To check out THE 800XL press kit, visit: https:// presse.plaion.com/THE-800XL
PONGF). ©2026 Atari Interactive, Inc. Atari wordmark and logo are trademarks owned by Atari Interactive, Inc.
PLAION REPLAI is a dedicated label under PLAION focused on preserving and celebrating gaming history through high-quality, officially licensed hardware and software.
GO PLAY ATARI AND YOU WON’T BE SORRY!
With a commitment to authenticity, design fidelity, and nostalgia, REPLAI works with the world’s most respected creators to bring timeless classics back to life for a new generation. For more information, visit www.plaionreplai.com.
HAVE A FUN DAY!
PLAION REPLAI
Retro Games Ltd. Retro Games Ltd. is a global leader in retro gaming and home computer hardware. Drawing on decades of industry experience, the company’s directors and development team have created and released hundreds of games and hardware products spanning generations of video game and home computing history. Retro Games Ltd. is best known for its awardwinning range of officially licensed retro recreations, including THE C64™ Mini, THE C64™, THE VIC20, THE A500™ Mini, THE 400™ Mini and The Spectrum™. The team also helped pioneer the retro gaming market with the hugely successful C64 Directto-TV plug-and-play console. Headquartered in the UK and serving customers worldwide, Retro Games Ltd continues to bring iconic gaming and computing experiences to audiences across the globe. Discover more at retrogames.biz. Atari Atari is an interactive entertainment company and an iconic gaming industry brand that transcends generations and audiences. The company is globally recognized for its multi-platform, interactive entertainment, and licensed products. Atari owns and/or manages a portfolio of more than 400 unique games and franchises, including world-renowned brands like Asteroids®, Centipede®, PONG®, and RollerCoaster Tycoon®. The Atari family of brands includes game developers Coatsink, Digital Eclipse, Early Morning Studios, Implicit Conversions, Infogrames, Nightdive Studios, Stormteller Games, and the community-based sites AtariAge and MobyGames. Visit us online at www.Atari.com. Atari shares are listed in France on Euronext Growth Paris (ISIN Code FR0010478248, Ticker ALATA) and OTC Pink Current (Ticker
Message from Captain Irata: “Hey! I’m living large today! Anyway, Happy SPACE Election Day, SPACE Cadets!” HOO-RAH!
SPACE CROSSWORD PUZZLE
ACROSS
DOWN
1 Activision jungle adventure (7) 4 Atari console marketed as a 64-bit video game system (6) 6 Atari 2600 game famous for its hidden Easter egg (9) 7 Software company known for Atari 8-bit games (7) 8 Hero of Miner 2049er (9) 9 Atari’s 1982 2600 game set in the Razak solar system (11) 17 Publisher of classic computer games (10) 19 Engineering and development company behind the Atari 7800 (3) 20 Atari’s early name for the 2600 (19) 24 Atari’s console based on its 8-bit computer family (9) 25 Activision’s vertically scrolling shooter (9) 27 Cave exploration game about collecting diamonds (11) 28 1989 Strategy-based “God Game” for Atari ST (8) 30 Atari computer game starring a feline troublemaker (8) 31 Division of Atari, Inc. that sold software via mail-order for Atari 8-bit computers from 1981 until 1984. (3) 32 aka Jackintosh (7) 33 Rotary controllers used in games like Breakout (7) 34 Atari’s color handheld (4) 35 8-Bit platform puzzle game about collecting gold (10)
1 Peripheral for producing hard copies (7) 2 Atari 8-bit strategy game about economics and resources (4) 3 Fantasy game combining chess and combat (6) 5 Interchangeable plug-in game or software format (9) 10 Atari game featuring a mission to rescue downed pilots (17) 11 Atari introduced the prototype and pre-production model of the Atari 5200 under this temporary name. (12) 12 Isometric World War I flying game (7) 13 A tasty Atari 7800 launch title (9) 14 A rolling controller used with certain Atari games (9) 15 Turn-based war game by Strategic Simulations, which drove significant hardware sales for the Atari 8-Bit (12) 16 The classic way to control an Atari 2600 or 8-Bit computer game (8) 18 Epyx launch title for Atari Lynx with top gun attitude (13) 21 Space combat classic for Atari computers (11) 22 Martial arts star featured in an Atari computer game (8) 23 Futuristic sports game with a one-on-one arena (10) 26 Alan Alda was the spokesman for this upgraded Atari 8-Bit computer line (7) 29 Atari Laptop (5)
(Crossword Puzzle Answer Key in Next Month’s Newsletter)
UNABLE TO MAKE IT TO THE NEXT MEETING? Then, sign into our Discord server on the night of the physical meeting! Here is the permanent invite link to the SPACE Discord server: https://discord.gg/r9Q4AxuNmQ You can click on this hyperlink in the PDF to get to the server. Once on the server, go to the Meeting Stream in the sidebar on the Discord page. There is a screenshot of the sidebar below this caption with the Meeting Stream circled. THANKS FOR COMING IN VIRTUALLY AND PHYSICALLY!
We Want You to Come to the SPACE Election! NO JOKE! Friday, December 13, 2026 Wilder Center, Midway Room 2310 451 Lexington Parkway N. Saint Paul, MN Thanks for Coming and Voting!
DISCLAIMER: This newsletter is published by the Saint Paul Atari Computer Enthusiasts (SPACE) special interest group, an independent organization with no business affiliation with ATARI, Inc. Permission is granted to any similar organization with which SPACE exchanges newsletters to reprint material from this newsletter. We do, however, ask that credit be given to the authors and to SPACE. Opinions expressed are those of the authors and do not necessarily reflect the opinions of SPACE, the club officers, the club members or ATARI, Inc. Please feel free to visit our website at this URL: https://space.atari.org NOTICE FOR AUTHORS OF SPACE NEWSLETTER ARTICLES:
SPACE Meeting Friday, November 13, 2026, From 6:00 - 8:30 PM. DOM Demonstration SPACE Meeting and Election Thanks for coming!
Articles meant for newsletter publication must be received by the SPACE Newsletter Editor by two weeks prior to the start of the next scheduled SPACE meeting. Thank you for your understanding on this. OUR MEETING LOCATION We meet at the Wilder Center at 451 Lexington Pkwy. N., in Saint Paul’s Midway area. You will need to check in with security if you come to the building after 5:30 PM. We will meet in the Midway Room 2310. The meeting time is allocated from 6:00-8:30 PM, every second Friday of the month. The map below shows the location of the Wilder Center. (Map courtesy of Google)
Message From Captain Irata: “Go Play Atari! Hasten at Warp Speed!” HOO-RAH!